State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · June 2025

Top Educational Games Performance in Chile, Q2 2025

Explore the performance trends of top educational games in Chile during Q2 2025, including downloads, revenue, and active users.

Top Educational Games Performance in Chile, Q2 2025

In the second quarter of 2025, the educational games market in Chile exhibited notable trends across several top applications. Data from Sensor Tower provides insights into weekly downloads, revenue, and active user numbers for these apps.

Lingokids - Play and Learn from Monkimun Inc showed a consistent increase in weekly revenue, ending the quarter at around $9.1K. Downloads fluctuated, peaking at 9.2K in early April, while the active user base saw a slight decline, closing at approximately 16.9K.

Buddy.ai: Kids Learning Games experienced a gradual rise in downloads, reaching 6.9K by the end of June. Revenue also showed variability, with a peak of $2.3K in late April. The active user count increased to 13.4K towards the quarter's end.

Montessori Preschool, Kids 3-7 by EDOKI ACADEMY saw stable growth in downloads, peaking at 3.1K in late June. Revenue rose steadily, ending the quarter at $1.3K, while active users increased to around 5.5K.

Keiki Learning games for Kids from BENIPOL LIMITED had a consistent download rate, with a peak of 3.1K mid-June. Revenue remained relatively stable, closing at about $1.9K. Active users fluctuated, ending at 3.3K.

Minecraft Education by Mojang saw a steady increase in downloads, reaching 3.2K in late June. The active user base grew to 9.3K, reflecting its continued popularity.

For more detailed insights and analysis, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2025